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PadMouse $9.99
Features & user guide

Everything PadMouse does.

How to set it up, what each button does out of the box, and how to make the controller yours.

An Xbox Adaptive Controller: a wide, flat controller with two large round buttons, a D-pad and small menu buttons
PadMouse works with the Xbox Adaptive Controller. Its large buttons, and the switches and buttons plugged into its ports, can each do any job: a click, a held drag, a shortcut or a whole phrase.

Accessibility first

PadMouse is built for people who find a mouse hard to use: limited grip, reach, strength or fine motor control, one-handed use, or a mouse and keyboard that are tiring or painful. It works with the Xbox Adaptive Controller and the switches and buttons plugged into it.

  • Latch instead of hold. Turn on Latch for any button: press once to hold a click, drag, ⌘ or ⇧, or precision mode, and press again to let go.
  • Fewer buttons, more actions. Tap for one action and hold for another, or give a single button a whole second layer, so a few reachable buttons can do everything.
  • Steady pointing. Raise the dead zone to ignore small unintended movement; lower the acceleration curve for finer control; use precision mode for small targets.
  • Point by tilting. Gyro aiming on DualSense, DualShock 4 and Switch Pro controllers when moving a stick is hard.
  • One press, many keys. Type a whole phrase, a multi-modifier shortcut, or a sequence of keys from one button.
  • Set up by pressing. Press Scan Input, then the button you want to change. No small targets to drag and no files to edit.

Suggested one-handed setup: left stick moves the pointer; A clicks; set B to Left Click with Latch on for dragging; hold LB for the Media layer; set a paddle or adaptive switch to Hold ⌘ with Latch on.

Getting started

  1. Connect your controller

    Pair it in System Settings › Bluetooth, or plug it in with a USB cable. PadMouse finds it automatically.

  2. Open PadMouse

    It lives in the menu bar, with no Dock icon. Its window opens the first time; after that, click the gamepad symbol in the menu bar and choose Open PadMouse.

  3. Allow Accessibility

    macOS asks whether PadMouse may control your computer. Choose Open System Settings and switch PadMouse on under Privacy & Security › Accessibility. Without it, PadMouse can see your controller but can’t move the pointer or press keys. The General screen shows whether it’s allowed.

  4. Try it

    Move the left stick to move the pointer and press A to click. Open the Live Monitor to watch each press light up.

  5. Make it yours

    Go to Mapping, press Scan Input, press any button on the controller, and choose what it should do.

Press the Xbox, PS or Home button at any time to pause PadMouse, for example while you play a game. Press it again to resume. The controller rumbles to confirm.

Default controls

Pick your controller below to see its button names. Face buttons work by position, so the same spot does the same job on every controller: the bottom button is A on Xbox, Cross on PlayStation and B on Nintendo controllers. The table uses Xbox names.

Diagram of the default controls on an Xbox controller: left stick moves the pointer, right stick scrolls, A and RT left click, B right click, X middle click, Y Mission Control, LB back or Media layer, RB forward, LT precision, View Escape, Menu Return, Share screenshot tools, D-pad arrow keys, Xbox button pauses PadMouse.
ControlBase layerMedia layer (hold LB)
Left stickMove the pointerMove the pointer
Right stickScrollScroll
ALeft click (hold to drag)Play / pause
BRight clickPrevious Space
XMiddle clickMute
YMission ControlShow Desktop
LBTap: Back ⌘[ · Hold: Media layer—
RBForward ⌘]Next Space
LTPrecision pointer while heldPrecision pointer while held
RTLeft click (hold to drag)App switcher
Left stick clickSpotlightSpotlight
Right stick clickApp ExposéApp Exposé
D-padArrow keysUp/down: volume · Left/right: previous/next track
MenuReturnReturn
ViewEscapeEscape
ShareScreenshot tools ⌘⇧5Screenshot tools
Xbox / PS / HomePause or resume PadMousePause or resume PadMouse
Paddles P1 / P2Hold ⌘ / hold ⇧Same

In the Media layer, any button without its own action does what it does in the base layer.

Features

A real mouse

Left, right and middle click, back and forward buttons, double and triple click, and click-and-drag by holding a button.

Smooth pointer and scrolling

Analog sticks with adjustable speed, dead zone and acceleration curve. Hold for precision mode or a speed boost when you need it. Scroll in either direction, inverted if you prefer.

Keys and shortcuts

Any key or combination, held modifiers like ⌘ and ⇧, typed text in any language, and multi-step macros with pauses. Held keys repeat like a real keyboard; Turbo repeats any action while you hold the button.

Media and system controls

Play/pause, volume, mute, track skipping, screen and keyboard brightness, Mission Control, Spaces, Show Desktop and the app switcher.

Automation

Run an Apple Shortcut or open an app or a web page. To run your own AppleScript or shell script, put it in a shortcut (see Using scripts below).

Music software

PadMouse adds a virtual MIDI input called PadMouse. Buttons send notes and controller messages; triggers and sticks can send smooth controller data, for example to the mod wheel and expression.

Latch

Turn on Latch for a button and its action stays on after one press, until you press again: click lock for dragging, sticky ⌘ or ⇧, precision mode, scrolling or gyro aiming without holding anything down.

Layers and tap/hold

Each profile has a base layer and three more. Switch layers by holding or toggling a button, and give any button a different action when held.

App profiles

Profiles load when you switch to an app and return to Default everywhere else. Anything a profile doesn’t set comes from Default, so you only change what matters for that app.

Live monitor

See every button light up, watch stick and trigger values, and read a log of each input and the action it triggered. Preview Only mode logs actions without sending them.

Motion, rumble and lights

Gyro aiming on DualSense, DualShock 4 and Switch Pro controllers, rumble on layer and profile changes, and light-bar colours per layer on PlayStation controllers.

Light on your Mac

PadMouse lives in the menu bar. It reads the controller 120 times a second when idle and up to 1000 times a second while you use it, and stops completely when no controller is connected.

The PadMouse window

The sidebar has six screens. The Active button at the top right pauses or resumes all controller output.

Live Monitor

Shows the current profile and layer, how often the controller is being read, and whether PadMouse is sending input. Click any control on the picture to edit it.

Mapping

Choose the profile and layer at the top, then pick a control: click it on the picture or in the list, press Scan Input and press the button, or drag an action from the palette onto a control. The panel on the right sets the action when pressed, an optional action when held, Turbo, and Latch. Inherit uses the Default profile’s action; Disable makes the control do nothing in this profile.

App Profiles

Add a profile from a template, from an app that’s running, or by choosing any app. A profile can cover several apps. Rename layers here.

Sticks & Motion

Set each stick to move the pointer, scroll, act as four direction buttons, send MIDI or do nothing. Adjust dead zone, acceleration, speeds, triggers and gyro. Each profile can use its own settings or Default’s.

Devices

Connected controllers, how each is connected and its battery level. Set the top polling rate (120, 250, 500 or 1000 Hz) and test rumble.

General

Automatic profile switching, Preview Only, sounds, opening at login, Accessibility status, and Reset Everything.

Actions you can assign

ActionWhat it does
Mouse ButtonLeft, right, middle, back or forward; held while the control is held
Multi-ClickDouble or triple click
Keystroke / ComboAny key with any modifiers; click the shortcut field and type it
Macro SequenceKeys, text, clicks, media keys and pauses in order
Type TextTypes a phrase, including accents and emoji
Media KeyPlay/pause, next, previous, volume, mute, brightness
ScrollScrolls up, down, left or right while held
Pointer & ControlPrecision, boost, gyro aim, app switcher, rumble, pause PadMouse
Layer ShiftSwitches layer while held, or toggles it
Apple ShortcutRuns a shortcut by name through the Shortcuts app
Launch AppOpens or switches to an app
Open URLOpens a web page or app link
MIDISends a note or controller message from the PadMouse MIDI input

Using scripts

To run your own AppleScript or shell script from a button, wrap it in an Apple Shortcut:

  1. In the Shortcuts app, create a shortcut with a Run AppleScript or Run Shell Script action and paste your script.
  2. In PadMouse’s Mapping screen, set the button’s action to Apple Shortcut and type the shortcut’s name.

Built-in app profiles

TemplateAppsHighlights
Web BrowsersSafari, Chrome, Firefox, ArcBumpers change tabs, Y new tab, X close tab (hold to reopen), Menu address bar, right stick click reloads.
XcodeXcodeMenu runs, View stops, Y builds, X Open Quickly. Hold LT for a Debugger layer.
AnkiAnkiA shows the answer, D-pad grades Again, Hard, Good and Easy, B undoes.
Media PlayersMusic, TV, Spotify, IINA, VLC, QuickTime PlayerA play/pause, bumpers change track, D-pad volume and seek, Y full screen.
Logic Pro / DAWLogic Pro, GarageBandTransport, record, cycle, navigation, metronome. Triggers send mod wheel and expression; left stick click is the sustain pedal.

To use MIDI, choose PadMouse as a MIDI input in your music app.